Brooklyn Renaissance Group functions under the mission of continual dedication of preserving history and culture through the arts; increasing access to the arts and art education for all patrons and communities; positively impacting the growth and development of artists, creative professionals, and Brooklyn’s creative economy.

BRG is a community based non-profit that strives to make the arts equally accessible in a variety of mediums and settings. Founded in Brooklyn, NY, it is through BRG’s unique experiential programming, educational exhibitions, and the establishment of arts institutions that allow us to serve communities throughout Brooklyn, and beyond.

BRG is active in a wide spectrum of programs and campaigns throughout the year, made possible by our partnerships with individual artists, collectives, schools, businesses, and other non-profits. Our organization provides resources such as administrative and installation support to artists and curators during exhibitions, art fairs, and other satellite activations. BRG engages the local community in our initiatives to make the arts and education more accessible. Initiatives include, producing a variety of community oriented programs such as artist talks, workshops, video interviews and panel discussions. We also participate in collaborative programming with other community institutions like BRIC Media Arts, Kings County Hospital and the Brooklyn Public Library.


The flagship campaign for the Brooklyn Renaissance Group is the development, curating, and maintenance of The Great Wall of Brooklyn (GWB). The GWB is a permanent installation that will represent New York City’s largest public art monument. The GWB will bridge the gap between the Arts, Education, and surrounding communities.

In partnership with and curated by The Bishop Gallery, The Great Wall will feature works from local Brooklyn artists; revered artists such as Jean-Michel Basquiat, Barron Claiborne, and Norman Lewis; and emerging artist such as Jules Arthur, BrittSense, and Juan Carlos Pinto. More than 1,000 works of art will be on display, the quarter mile stretch will showcase works extending back the last century. The monument will include a gallery, visitor’s center and community arts programs. Inevitably, the GWB will become a beacon of inspiration and premier destination for Brooklynites and visitors for generations to come. Brooklyn Renaissance Group will raise $9,000,000 in order to build The Great Wall of Brooklyn.



S.T.E.A.M. Recruiters International
S.T.E.A.M. Recruiters International

By collaborating with local and national organizations, we’re able to provide a wide range of FREE opportunities to engage in hands-on activities that demonstrate how Science, Technology, Engineering, Arts, and Mathematics intersect. Understanding the relationship between the Arts and Applied Sciences isn’t always obvious, our approach uses real world applications making outwardly complex concepts seem more practical. BRG’s S.T.E.A.M. Initiatives range from design competitions and audio/multimedia production seminars, as well as other multidisciplinary enrichment opportunities in S.T.E.A.M.

Partnership Initiatives Include:

National Society of Black Engineers – NYU Chapter

“Bridge Design Competition”  

A one-day design competition that will take the students through the process of developing, designing and constructing a model sized standing bridge. Using everyday household and recyclable materials students will bridge their own original designs to life. Students are divided into teams and designated specific roles in the process like, Design Consultant, Construction Manager, Structural Engineer, etc. By assuming these different roles it gives them the glimpse of what it might be like in these S.T.E.A.M powered professions.

BRIC Media Arts, ISAP Integrated Arts NYC  Design, Production, & Digital Arts Initiative and other partners, BRG has developed a series of workshops and seminars concentrating on the Multi-Media and Design aspects of the Arts. We focus on areas such as; Design Theory, Media Arts, Graphic Design, Film Production, Podcasting, Photography and more.

SAE Foundation award winning AWIM (A World In Motion) curriculum. In the Making Music Challenge, students explore sound and vibrations. Students learn how the human eardrum works and explore concepts such as pitch and longitudinal and transverse waves. They collect information through hands on lessons and engineer a musical instrument according to specific criteria. A unique feature of this program is the use of portions of a problem-solving process employed by engineers working in teams. The “Engineering Design Experience” for Primary students consists of: Set Goals, Build Knowledge, Design, Build & Test and Present. This process culminates with a live performance of each team and their instruments forming an orchestra of sorts.